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Both scaling functions will immediately return without doing anything if:
- WorldMgr::sInstance->stageType == 1 (Open World stage)
- and WorldMgr::sInstance->isAocField (current map is Trial of the Sword)
- and WorldMgr::sInstance->disableScaling (set to true when entering Trial of the Sword)
Scaling will also be skipped if the current map area is 28. This corresponds to "HateruSea", which is the Eventide Island area.