AIDef:Query/CheckPlayerState: Difference between revisions
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imported>Leoetlino |
imported>Leoetlino |
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|16|| | |16|| | ||
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|17|| | |17|| isInWater | ||
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|18|| | |18|| | ||
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|19|| | |19|| isOnRaft | ||
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|20|| | |20|| | ||
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|21|| | |21|| "Damage" or "DamageShock" or "SlippingDown" {{check}} | ||
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|22|| | |22|| | ||
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|23|| | |23|| CutFallLand | ||
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|24|| | |24|| | ||
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|25|| | |25|| isOnIceMakerBlock | ||
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|26|| | |26|| Is holding an actor with a name that contains DgnObj_RemainsLithograghBall_AoC {{check}} | ||
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|27|| | |27|| Some motorcycle state {{check}} | ||
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|28|| | |28|| Some motorcycle state {{check}} | ||
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|} | |} |
Revision as of 08:54, 24 October 2018
AI definition | |
---|---|
Type | Query |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
PlayerState | Int |
PlayerState
This section needs expansion. You can help by adding to it. |
Value | Description |
---|---|
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
6 | |
7 | |
8 | |
9 | |
10 | |
11 | |
12 | |
13 | |
14 | |
15 | |
16 | |
17 | isInWater |
18 | |
19 | isOnRaft |
20 | |
21 | "Damage" or "DamageShock" or "SlippingDown" [check] |
22 | |
23 | CutFallLand |
24 | |
25 | isOnIceMakerBlock |
26 | Is holding an actor with a name that contains DgnObj_RemainsLithograghBall_AoC [check] |
27 | Some motorcycle state [check] |
28 | Some motorcycle state [check] |
Derived definitions
CheckPlayerState (EventSystemActor)
No overridden parameters.