Content/Actor: Difference between revisions

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The '''Actor''' folder contains data on the game's [[Actor]] assets.
The '''Actor''' folder contains data on the game's [[Actor]] assets.
== Files ==
onfiguration files for the actor and AI system:
* ActorTemplate.byml
* AIDef/AIDef_Game.product.byml
* ASSetting.bassetting
* Effect/EffectInfo.byml
* ResidentActors.byml
* Sound/SoundInfo.byml
* XLink/XLinkInfo.byml
ActorInfo.product.sbyml


== Folders ==
== Folders ==

Revision as of 01:27, 5 September 2018

This folder is also found in: Content/Pack/Bootup.pack Content/Pack/TitleBG.pack Content/Actor/Pack/[actor_name].sbactorpack

The Actor folder contains data on the game's Actor assets.

Files

onfiguration files for the actor and AI system:

  • ActorTemplate.byml
  • AIDef/AIDef_Game.product.byml
  • ASSetting.bassetting
  • Effect/EffectInfo.byml
  • ResidentActors.byml
  • Sound/SoundInfo.byml
  • XLink/XLinkInfo.byml

ActorInfo.product.sbyml

Folders

Pack

Contains a collection of .sbactorpack archives, each of which contains the data for one actor.

ActorLink

Contains a bxml file which defines the names of the other parameter files used by that actor.

The Bootup.pack version of this folder contains Dummy.bxml, a template for .bxml files.

AIProgram

Contains a .baiprog file which defines the AI actions and behaviour of that actor.

The Bootup.pack version of this folder contains Dummy.baiprog, a template for .baiprog files.