Content/Map/MainField: Difference between revisions

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{{Stub}}{{Resloc|type=directory|path=Map/MainField/|locations=the unpacked content files, [[Bootup.pack]], and [[TitleBG.pack]]|aoc_locations=the unpacked content files and [[AocMainField.pack]]|aoc_replaces_base=1}}The '''Map/MainField''' directory contains files that define the game's overworld.
{{stub}}<onlyinclude>{{Resloc|type=directory|path=Map/MainField/|locations=the unpacked content files, [[Bootup.pack]], and [[TitleBG.pack]]|aoc_locations=the unpacked content files and [[AocMainField.pack]]|aoc_replaces_base=1}}
The '''Map/MainField''' directory contains files that define the game's overworld.</onlyinclude>


== Files ==
== Files ==
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=== [[Content/Map/MainField/ DistanceView|_DistanceView]] ===
=== [[Content/Map/MainField/ DistanceView|_DistanceView]] ===
{{Resloc|type=directory|path=Map/MainField/_DistanceView/|locations=the base content files and [[TitleBG.pack]]|aoc_locations=[[AocMainField.pack]]|aoc_replaces_base=1}}This directory seems to contains data for certain objects that need to stay loaded fully loaded even if the player is many map squares away.
{{Resloc|type=directory|path=Map/MainField/_DistanceView/|locations=the base content files and [[TitleBG.pack]]|aoc_locations=[[AocMainField.pack]]|aoc_replaces_base=1}}
This directory seems to contains data for certain objects that need to stay loaded fully loaded even if the player is many map squares away.


=== [[Content/Map/MainField/A-1|A-1]] (etc.) ===
=== [[Content/Map/MainField/A-1|A-1]] (etc.) ===
{{Resloc|type=directory|path=Map/MainField/A-1/|locations=the base content files and [[TitleBG.pack]]|aoc_locations=[[AocMainField.pack]]|aoc_replaces_base=1}}A set of directories with the naming convention ''[Letter]-[Number]'', each corresponding to a grid square on the overworld map. Contains data for actors and rails in and around that square.
{{Resloc|type=directory|path=Map/MainField/A-1/|locations=the base content files and [[TitleBG.pack]]|aoc_locations=[[AocMainField.pack]]|aoc_replaces_base=1}}
A set of directories with the naming convention ''[Letter]-[Number]'', each corresponding to a grid square on the overworld map. Contains data for actors and rails in and around that square.
 
[[Category:Content (BotW)]]
[[Category:Content (BotW)]]

Latest revision as of 17:08, 10 September 2018

This directory is found in the unpacked content files, Bootup.pack, and TitleBG.pack.

Its canonical resource path is "Map/MainField/".

In the add-on content, it is found in the unpacked content files and AocMainField.pack.

Its DLC canonical path is "Aoc/0010/Map/MainField/".

The Map/MainField directory contains files that define the game's overworld.

Files

DebugDemoArea.smubin

This file is found in the unpacked content files.

Its canonical resource path is "Map/MainField/DebugDemoArea.mubin".

LazyTraverseList.smubin

This file is found in the unpacked content files.

Its canonical resource path is "Map/MainField/LazyTraverseList.mubin".

In the add-on content, it is found in AocMainField.pack.

Its DLC canonical path is "Aoc/0010/Map/MainField/LazyTraverseList.mubin".

Location.smubin

This file is found in Bootup.pack.

Its canonical resource path is "Map/MainField/Location.mubin".

Static.smubin

This file is found in Bootup.pack.

Its canonical resource path is "Map/MainField/Static.mubin".

In the add-on content, it is found in AocMainField.pack.

Its DLC canonical path is "Aoc/0010/Map/MainField/Static.mubin".

Directories

Content/Map/MainField/_DistanceView

This directory is found in the base content files and TitleBG.pack.

Its canonical resource path is "Map/MainField/_DistanceView/".

In the add-on content, it is found in AocMainField.pack.

Its DLC canonical path is "Aoc/0010/Map/MainField/_DistanceView/".

This directory seems to contains data for certain objects that need to stay loaded fully loaded even if the player is many map squares away.

A-1 (etc.)

This directory is found in the base content files and TitleBG.pack.

Its canonical resource path is "Map/MainField/A-1/".

In the add-on content, it is found in AocMainField.pack.

Its DLC canonical path is "Aoc/0010/Map/MainField/A-1/".

A set of directories with the naming convention [Letter]-[Number], each corresponding to a grid square on the overworld map. Contains data for actors and rails in and around that square.