Actor pack: Difference between revisions
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A '''.sbactorpack''' file is a [[Yaz0]]-encoded [[SARC|SARC archive]] that contains parameter files defining the behaviour of an [[Actor]], as well as any physics files that actor requires. These archives can be found inside [[Content/Actor#Pack|Content/Actor/Pack]], [[TitleBG.pack/Actor#Pack|TitleBG.pack/Actor/Pack]] and [[Bootup.pack/Actor#Pack|Bootup.pack/Actor/Pack]]. | A '''.sbactorpack''' file is a [[Yaz0]]-encoded [[SARC|SARC archive]] that contains parameter files defining the behaviour of an [[Actor]], as well as any physics files that actor requires. These archives can be found inside [[Content/Actor#Pack|Content/Actor/Pack]], [[TitleBG.pack/Actor#Pack|TitleBG.pack/Actor/Pack]] and [[Bootup.pack/Actor#Pack|Bootup.pack/Actor/Pack]]. | ||
Revision as of 11:35, 5 September 2018
A .sbactorpack file is a Yaz0-encoded SARC archive that contains parameter files defining the behaviour of an Actor, as well as any physics files that actor requires. These archives can be found inside Content/Actor/Pack, TitleBG.pack/Actor/Pack and Bootup.pack/Actor/Pack.
.sbactorpack/Actor
ActorLink
Contains a bxml file, which defines the names of all the other actor parameter files used by the actor, as well as the tags that actor uses.
AIProgram
Contains a .baiprog file, which defines the AI actions and behaviour of the actor.