Translations:Difficulty scaling/347/zh: Revision history

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11 May 2020

  • curprev 12:3312:33, 11 May 2020Leoetlino talk contribs 169 bytes +169 Created page with "=== <code>SharpWeaponJudgeType</code> === 這個屬性決定某個敵人或武器「至少」會被加成多少。 (意即:就算經驗值不夠還是會加成。)"