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- Draft:TitleBG.pack (section TitleBG.pack)TitleBG.pack is a SARC archive which is found in Content/Pack. It contains frequently-used files that the game keeps loaded into memory in order to access2 KB (223 words) - 14:36, 3 April 2019
- Draft:Content/Pack (section Draft:Title.pack)found in Content/Pack. They are similar to the normal TitleBG.pack, but contain files that are used in specific languages. Bootup.pack is a SARC archive469 bytes (185 words) - 00:43, 5 April 2019
- Draft:Content/Actor (section TitleBG.pack/Actor)Actor contains files defining actors. The Actor/Pack directory contains sbactorpack actor pack archives, which define parameters of actors. This file is864 bytes (207 words) - 17:29, 15 April 2019
- Regional TitleBG packs (section TitleBG_XXxx.pack)found in Content/Pack. They are similar to the normal TitleBG.pack, but contain files that are used in specific languages. The Voice directory contains voice463 bytes (55 words) - 23:50, 3 April 2019
- Draft:Content/Event (section TitleBG.pack/Event)The Event directory contains files defining in-game events. Event packs are Yaz0-compressed SARC archives that contain event flows and related resources501 bytes (103 words) - 18:07, 4 April 2019
- Draft:Content/WorldMgr (section TitleBG.pack/WorldMgr)Contains overworld climate and environment parameters. normal.bwinfo is an AAMP file which contains parameters for the game's lighting and climates. It143 bytes (29 words) - 14:45, 3 April 2019
- The Actor/Pack directory contains sbactorpack actor pack archives, which define parameters of actors. For example, the file Armor_001_Head.sbactorpack759 bytes (91 words) - 23:57, 11 April 2019
- Draft:Bootup Graphics.pack (section TitleBG_XXxx.pack)Bootup_Graphics.packis a SARC archives which are found in Content/Pack. It is similar to the normal Bootup.pack, but contain contains shaders and other miscellaneous614 bytes (74 words) - 22:28, 3 April 2019
- The EventFlow directory contains files defining in-game events and cutscenes. Contains bfevfl event flowchart files, and bfevtm event timeline files. Contains300 bytes (26 words) - 14:42, 3 April 2019
- Draft:Content/Quest (section TitleBG.pack/Quest)95 bytes (0 words) - 14:43, 3 April 2019
- Draft:Content/Camera (section TitleBG.pack/Camera)Each contains bcamanim camera animation files used in a specific cutscene.161 bytes (11 words) - 14:32, 3 April 2019
- Draft:Content/Demo (section TitleBG.pack/Demo)The Demo directory contains cutscene configuration files. Contains bdemo configuration files, each corresponding to a cutscene.194 bytes (16 words) - 14:35, 3 April 2019
- Draft:Content/Voice (section TitleBG_XXxx.pack/Voice)The Voice directory contains voice acting audio files. Contains bars voice audio files used in all languages. Contains bars voice audio files used in specific652 bytes (41 words) - 22:17, 3 April 2019
- Draft:Content/Sound (section TitleBG.pack/Sound)Sound contains audio files. bmscinfo files are AAMP files.558 bytes (9 words) - 00:53, 5 April 2019
- 133 bytes (0 words) - 14:30, 3 April 2019
- Draft:Content/Terrain (section TitleBG.pack/Terrain)The Terrain directory contains files defining the game world's terrain. These terrain archives are for the overworld.401 bytes (17 words) - 01:31, 5 April 2019
- Draft:Content/Effect (section TitleBG.pack/Effect)Contains sesetlist files. Contains sesetlist files.255 bytes (6 words) - 17:54, 4 April 2019
- Draft:Content/Map (section TitleBG.pack/Map)Map contains files defining the game's map areas and the objects that populate them. The Map/MainField directory contains files defining the overworld378 bytes (44 words) - 17:29, 15 April 2019
- Draft:Content/Model (section TitleBG.pack/Model)Model contains sbfres graphic resource files, which contain models, textures and animations. Sometimes a texture or animation file will be in the unpacked508 bytes (34 words) - 00:33, 5 April 2019
- The Map/MainField directory contains files defining the overworld map. _DistanceView_Dynamic.smubin _DistanceView_TeraTree.sblwp E.g. A-1 The Dynamic.smubin841 bytes (63 words) - 11:40, 3 April 2019