Escape Ganon glitch/zh: Difference between revisions

Created page with "=== 載入畫面後的詭異動畫 ==="
(Created page with "這些禁止事項在遊戲裡被重複利用了好些次。例如,沃托里的賭博小遊戲在賭博開始跟結束時都會打開、關閉某些 flag。所以有玩家...")
(Created page with "=== 載入畫面後的詭異動畫 ===")
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這些禁止事項在遊戲裡被重複利用了好些次。例如,沃托里的賭博小遊戲在賭博開始跟結束時都會打開、關閉某些 flag。所以有玩家發現,離開光牆後只要去玩賭博小遊戲,小遊戲結束後這些限制也隨之解除。
這些禁止事項在遊戲裡被重複利用了好些次。例如,沃托里的賭博小遊戲在賭博開始跟結束時都會打開、關閉某些 flag。所以有玩家發現,離開光牆後只要去玩賭博小遊戲,小遊戲結束後這些限制也隨之解除。


=== Strange animation right after loading screens ===
=== 載入畫面後的詭異動畫 ===


[https://eventviewer.zeldamods.org/viewer.html?data=/d/Demo025_0.json&params=1&entry=Demo025_0 Demo025_0] (which is played every time Link is spawned in the main world) checks the ''IsPlayed_Demo146_0'' flag. If it is set, the player's ''Demo_AccelerateHorse'' action is called. This explains why Link does a strange looking animation whenever the player loads a save that was made after escaping Ganon.
[https://eventviewer.zeldamods.org/viewer.html?data=/d/Demo025_0.json&params=1&entry=Demo025_0 Demo025_0] (which is played every time Link is spawned in the main world) checks the ''IsPlayed_Demo146_0'' flag. If it is set, the player's ''Demo_AccelerateHorse'' action is called. This explains why Link does a strange looking animation whenever the player loads a save that was made after escaping Ganon.
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