Software libraries: Difference between revisions
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add information on where to find symbols and on the EventFlow / evfl:: library
imported>Leoetlino No edit summary |
imported>Leoetlino (add information on where to find symbols and on the EventFlow / evfl:: library) |
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Like many modern games, ''Breath of the Wild'' makes heavy use of '''software libraries''' to reuse existing code and save development time. | Like many modern games, ''Breath of the Wild'' makes heavy use of '''software libraries''' to reuse existing code and save development time. | ||
The following list | The following list only applies to the Switch 1.5.0 version, even though the Wii U version is likely to share most libraries. | ||
== NintendoSDK == | == NintendoSDK == |