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(Created page with "This is called whenever a stage is unloaded (essentially every time the loading screen is shown). 意思是凡是讀檔就會呼叫這個函數。 * Blood Moon checks are dela...") |
(Created page with "* (If field 0x14A is set to 99, WM_BloodyDay is set to true. AIDef:Action/SetBloodyMoonEnv uses this to force a Blood Moon to be scheduled. This feature appears to be unus...") |
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這個函數每幀呼叫一次。 | 這個函數每幀呼叫一次。 | ||
* (If field 0x14A is set to 99, WM_BloodyDay is set to true. [[AIDef:Action/SetBloodyMoonEnv]] uses this to force a Blood Moon to be scheduled. This feature appears to be unused.) | * (If field 0x14A is set to 99, WM_BloodyDay is set to true. [[AIDef:Action/SetBloodyMoonEnv]] uses this to force a Blood Moon to be scheduled. This feature appears to be unused.)(好像是沒用到的功能。) | ||
* | * 如果某兩個過場動畫 [[Demo]]103_0 and Demo997_0 都還沒播過的話,時間會被固定在 78.75(早上 05:15)。 | ||
** | ** 那兩個過場動畫,前一個是林克走出復甦神廟後環顧海拉魯,後一個沒有使用。 | ||
* | * 如果 [[AIDef:Action/AdvanceTime]] 或是其他什麼東西強制把時間定在某個值的話,那時間就會更新。 | ||
* | * [[#子夜檢查]]。 | ||
* '''Update time of day''': there are several possible update modes. In most cases, the update mode is 0. | * '''Update time of day''': there are several possible update modes. In most cases, the update mode is 0. |