Object respawning: Difference between revisions
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→Random revival (RevivalRandom)
imported>Leoetlino |
imported>Leoetlino |
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== Random revival (RevivalRandom) == | == Random revival (RevivalRandom) == | ||
Objects under the RevivalRandom policy will be revived at random times. This is used for most materials (fruits, rocks, etc.) | Objects under the RevivalRandom policy will be revived at random times. This is used for most materials (fruits, rocks, etc.) | ||
Revival flags for objects under this policy have their [[ResetType]] set to 0 and the position of the object on the main map is stored in the upper 7 bits of the initial flag value. | |||
{{actor list|label='''Actors under the RevivalRandom policy'''|content= | {{actor list|label='''Actors under the RevivalRandom policy'''|content= | ||
* Acorn (Item_Fruit_K) | * Acorn (Item_Fruit_K) |