Object respawning: Difference between revisions
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→Revival during blood moons (RevivalBloodyMoon)
imported>Leoetlino (Created page with "Many materials, weapons and enemies in ''Breath of the Wild'' respawn after a certain amount of time to prevent the world from getting too empty. The exact respawn/revival pol...") |
imported>Leoetlino |
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== Revival during blood moons (RevivalBloodyMoon) == | == Revival during blood moons (RevivalBloodyMoon) == | ||
This policy is used for most weapons and enemies. Every time a [[blood moon]] occurs, all associated revival flags | This policy is used for most weapons and enemies. Every time a [[blood moon]] occurs, all associated revival flags are reset to their initial value. | ||
Revival flags for objects under this policy have their [[ResetType]] set to 1. | |||
{{actor list|label='''Actors under the RevivalBloodyMoon policy'''|content= | {{actor list|label='''Actors under the RevivalBloodyMoon policy'''|content= |