Amiibo drops: Difference between revisions
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** SmallHit drops: same, but for SmallHit (if there is a SmallHit). | ** SmallHit drops: same, but for SmallHit (if there is a SmallHit). | ||
** Normal drops: random number between RepeatNumMin and RepeatNumMax for the Normal table, minus the BigHit drop num | ** Normal drops: random number between RepeatNumMin and RepeatNumMax for the Normal table, minus the BigHit drop num | ||
=== Special cases === | |||
==== Items with the AmiiboArmorItem tag ==== | |||
If you haven't received an amiibo armor item (e.g. Divine Beast helmets), it will take priority over other drops. | |||
==== Items with a name that starts with GameRomHorse ==== | |||
If it is the first time you are scanning an amiibo that can drop horse equipment (if IsAmiiboDrop_GameRomHorseItem isn't set), the game will always spawn GameRomHorseSaddle_01 and GameRomHorseReins_01. | |||
If you have already received those items, they will not spawn consistently anymore (or not at all{{check}}). | |||
==== Ancient arrows ==== | |||
Obj_AncientArrow_A_01 and Obj_AncientArrow_C_01 can only spawn if you have already received Ancient Arrows at some point (if IsGet_AncientArrow is set). | |||
==== Items with the Important tag ==== | |||
The IsGet_ flag for Important items must be true; otherwise they will not spawn. | |||
==== Drops from Item_Amiibo_DropTable_012, Item_Amiibo_DropTable_013, Item_Amiibo_DropTable_015 ==== | |||
??? | |||
==== Ore, electric/bomb arrows, GreatHit items ==== | |||
These are always spawned as a chest item (TBox_Field_Iron). The chest always receives the "IsAmiibo" property and "SharpWeaponJudgeType" is set to 2, which causes [[difficulty scaling#Weapon bonuses|different weapon bonuses]] and guarantees the weapon will have at least a blue/white modifier. | |||
==== Divine Beast helms (Armor_181_Head, Armor_182_Head, Armor_183_Head, Armor_184_Head) ==== | |||
When scanning a Champion amiibo, if you've completed any Divine Beast '''and''' received a Great Hit, '''and''' if you haven't already received the corresponding helm<ref>If the corresponding IsGet flag is false</ref>, the chest is guaranteed to contain the Divine Helm. | |||
== References == | == References == |