Amiibo drops: Difference between revisions

imported>Leoetlino
imported>Leoetlino
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The game then determines the number of drops from each table:
The game then determines the number of drops from each table:
* For a GreatHit:
* For a GreatHit:
** GreatHit drops: random number between RepeatNumMin and RepeatNumMax for GreatHit
** GreatHit drops: random number between RepeatNumMin and RepeatNumMax for the GreatHit table
** SmallHit drops: same, but for SmallHit or 0.
** SmallHit drops: same, but for SmallHit (if there is a SmallHit).
** Normal drops: random number between RepeatNumMin and RepeatNumMax for Normal - GreatHit drop num
** Normal drops: random number between RepeatNumMin and RepeatNumMax for Normal - GreatHit drop num
* For a BigHit:
* For a BigHit:
** BigHit drops: random number between RepeatNumMin and RepeatNumMax for BigHit
** BigHit drops: random number between RepeatNumMin and RepeatNumMax for BigHit
** SmallHit drops: same, but for SmallHit or 0.
** SmallHit drops: same, but for SmallHit (if there is a SmallHit).
** Normal drops: random number between RepeatNumMin and RepeatNumMax for Normal - BigHit drop num
** Normal drops: random number between RepeatNumMin and RepeatNumMax for the Normal table, minus the BigHit drop num


== References ==
== References ==
Anonymous user