LevelSensor.byml: Difference between revisions
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imported>Leoetlino (Created page with "<onlyinclude> {{resloc|path=Ecosystem/LevelSensor.byml|locations=Bootup.pack}} '''LevelSensor.byml''' is the main configuration for the LevelSensor subsystem (which handle...") |
imported>Leoetlino No edit summary |
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{{resloc|path=Ecosystem/LevelSensor.byml|locations=[[Bootup.pack]]}} | {{resloc|path=Ecosystem/LevelSensor.byml|locations=[[Bootup.pack]]}} | ||
'''LevelSensor.byml''' is the main configuration for the LevelSensor subsystem (which handles parts of [[difficulty scaling]]). | '''LevelSensor.byml''' is the main configuration file for the LevelSensor subsystem (which handles parts of [[difficulty scaling]]). Its file format is [[BYML]]. | ||
</onlyinclude> | </onlyinclude> | ||
All information related to difficulty (enemy and weapon) scaling is stored in this configuration file. Human-readable versions dumped from [[Renotesfiles:game files/1.0.0 LevelSensor.yml|1.0.0]] and [[Renotesfiles:game files/1.5.0 LevelSensor.yml|1.5.0]] are included in the [https://github.com/leoetlino/botw-re-notes botw-re-notes] repo. A [[Renotesfiles:game files/1.0.0 1.5.0 LevelSensor.yml.diff|diff between 1.0.0 and 1.5.0]] is also provided in the repo. | All information related to difficulty (enemy and weapon) scaling is stored in this configuration file. Human-readable versions dumped from [[Renotesfiles:game files/1.0.0 LevelSensor.yml|1.0.0]] and [[Renotesfiles:game files/1.5.0 LevelSensor.yml|1.5.0]] are included in the [https://github.com/leoetlino/botw-re-notes botw-re-notes] repo. A [[Renotesfiles:game files/1.0.0 1.5.0 LevelSensor.yml.diff|diff between 1.0.0 and 1.5.0]] is also provided in the repo. | ||