6
edits
imported>Leoetlino (import AI definitions from 1.5.0) |
|||
(5 intermediate revisions by the same user not shown) | |||
Line 12: | Line 12: | ||
| WaterfallRadius || Float || 0.0 || | | WaterfallRadius || Float || 0.0 || | ||
|- | |- | ||
| WaterMaterial || Int || 0 || | | WaterMaterial[The visual texture of the Material doesn't change. Only the physical part does.] || Int || 0 || | ||
0 = Normal Water | |||
1 = Bog Water/Mud | |||
2 = Lava | |||
3 = Damaging Ice Water | |||
4 = Spring Water | |||
|- | |- | ||
| WaterfallLength || Float || 0.0 || | | WaterfallLength || Float || 0.0 || | ||
Line 23: | Line 32: | ||
|- | |- | ||
|} | |} | ||
== Derived definitions == | == Derived definitions == |
edits