AIDef:Action/LinkTagBaseAction: Difference between revisions
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* 3: Use <code>MainField_%s_%u</code> % (object UnitConfigName, object HashId). | * 3: Use <code>MainField_%s_%u</code> % (object UnitConfigName, object HashId). | ||
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| IncrementSave || Bool || False || Increment the GameData flag instead of setting or clearing it. If true, the GameData flag must be an s32 flag. | | IncrementSave || Bool || False || Increment the GameData flag instead of setting or clearing it<ref>0x7100D38820</ref>. If true, the GameData flag must be an s32 flag. | ||
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| NoChangeSignal || Bool || False || | | NoChangeSignal || Bool || False || |