AIDef:Action/FromCDungeonToMainField: Difference between revisions
Jump to navigation
Jump to search
AIDef:Action/FromCDungeonToMainField (view source)
Revision as of 08:14, 25 October 2018
, 6 years agono edit summary
imported>Leoetlino |
imported>Leoetlino No edit summary |
||
Line 4: | Line 4: | ||
}} | }} | ||
Special purpose variant of [[AIDef:Action/ChangeScene]] which automatically sets WarpDestMapName and WarpDestPosName to <code> | Special purpose variant of [[AIDef:Action/ChangeScene]] which automatically sets WarpDestMapName and WarpDestPosName to <code>MainField/%s</code> [new map name, e.g. A-1] and <code>%s</code> [current map name, e.g. CDungeon100_1] respectively. | ||
The | The new map name is determined using <code>Map/MainField/Static.mubin</code> and the current map name. | ||
== DynamicInstParams == | == DynamicInstParams == |