AIDef:Action/FreezedInIceWeapon: Difference between revisions
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import AI definitions from 1.5.0 (fixed)
imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (fixed)) |
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|type=Action | |type=Action | ||
}} | }} | ||
== Derived definitions == | |||
=== 凍結 (Bow, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=Bow | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (ChemicalSpear, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=ChemicalSpear | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (EquipItemKingStaff, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=EquipItemKingStaff | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Pipe, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=Pipe | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Rod, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=Rod | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (TreeWeapon, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=TreeWeapon | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (DefaultWindWeapon, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=DefaultWindWeapon | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (DeadlyBlowWeapon, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=DeadlyBlowWeapon | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (EquipItemPlayAS, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=EquipItemPlayAS | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Stal_Boomerang_Arm, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=Stal_Boomerang_Arm | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Boomerang, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=Boomerang | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (ChemicalWeapon, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=ChemicalWeapon | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (ObjDeadlyBlowWeapon, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=ObjDeadlyBlowWeapon | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (GuardianMiniSpear, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=GuardianMiniSpear | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossSwordWeapon, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=SiteBossSwordWeapon | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (CutterRod, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=CutterRod | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (FireRod, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=FireRod | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (MasterSwordRoot, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=MasterSwordRoot | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (EquipItemBase, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=EquipItemBase | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Spear, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=Spear | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (GuardianMiniWeapon, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=GuardianMiniWeapon | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Stal_Bokoblin_Junior_Arm, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=Stal_Bokoblin_Junior_Arm | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Priest_Boss_Bow, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=FreezedInIceWeapon | |||
|aiprog=Priest_Boss_Bow | |||
}} | |||
No overridden parameters. |