AIDef:Action/ForkPreJump: Difference between revisions
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import AI definitions from 1.5.0 (fixed)
imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (fixed)) |
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Line 3: | Line 3: | ||
|type=Action | |type=Action | ||
}} | }} | ||
== Derived definitions == | |||
=== 先行動 (Priest_Boss_ShadowClone, 子1) === | |||
{{AIDefDerived | |||
|name=先行動 | |||
|group_name=子1 | |||
|derived_from=ForkPreJump | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 先行動 (Priest_Boss_Normal, 子1) === | |||
{{AIDefDerived | |||
|name=先行動 | |||
|group_name=子1 | |||
|derived_from=ForkPreJump | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 先行動 (Priest_Boss_ShadowClone_Real, 子1) === | |||
{{AIDefDerived | |||
|name=先行動 | |||
|group_name=子1 | |||
|derived_from=ForkPreJump | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 先行動 (Assassin_Junior_Shooter, 回転ジャンプ) === | |||
{{AIDefDerived | |||
|name=先行動 | |||
|group_name=回転ジャンプ | |||
|derived_from=ForkPreJump | |||
|aiprog=Assassin_Junior_Shooter | |||
}} | |||
No overridden parameters. | |||
=== 先行動 (Assassin_Junior_Shooter, 後退回転ジャンプ) === | |||
{{AIDefDerived | |||
|name=先行動 | |||
|group_name=後退回転ジャンプ | |||
|derived_from=ForkPreJump | |||
|aiprog=Assassin_Junior_Shooter | |||
}} | |||
No overridden parameters. | |||
=== 先行動 (Assassin_Junior_Azito_Shooter, 後退回転ジャンプ) === | |||
{{AIDefDerived | |||
|name=先行動 | |||
|group_name=後退回転ジャンプ | |||
|derived_from=ForkPreJump | |||
|aiprog=Assassin_Junior_Azito_Shooter | |||
}} | |||
No overridden parameters. |