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→Respawning logic
imported>Leoetlino (→Game logic: Respawning logic: solved) |
imported>Leoetlino |
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=== <s>Respawning logic</s> === | === <s>Respawning logic</s> === | ||
{{lta|link=Object respawning}} | {{lta|link=Object respawning}} | ||
While the respawn logic for most objects is very simple, some entities do not ''appear'' to be affected by Blood Moons: fruits on trees, shop items. Investigate GameDataMgr as this is likely where the logic is. | While the respawn logic for most objects is very simple, some entities do not ''appear'' to be affected by Blood Moons: fruits on trees, shop items. Investigate GameDataMgr as this is likely where the logic is. | ||