Map unit: Difference between revisions
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imported>Leoetlino |
imported>Leoetlino |
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LinkTagAnd, LinkTagOr, LinkTagNAnd, LinkTagNOr, LinkTagXOr, LinkTagCount, LinkTagPulse, LinkTagNone are small objects that are used to implement a basic logic system in map units. | LinkTagAnd, LinkTagOr, LinkTagNAnd, LinkTagNOr, LinkTagXOr, LinkTagCount, LinkTagPulse, LinkTagNone are small objects that are used to implement a basic logic system in map units. | ||
AND, OR, NAND, NOR, XOR LinkTags are boolean operators. They can be used to conditionally set or clear GameData flags, or conditionally spawn objects, trigger other objects, etc. | AND, OR, NAND, NOR, XOR LinkTags are boolean operators. They can be used to conditionally set or clear GameData flags, or conditionally spawn objects, trigger other objects, etc. A basic signal is emitted when the LinkTag has been triggered by ''all'' of the source links (for LinkTagAnds) or by one of them (for LinkTagOrs), etc. | ||
Count LinkTags are used to increment a GameData flag every time the link tag itself is signalled. | Count LinkTags are used to increment a GameData flag every time the link tag itself is signalled. |