DamageReactionTable.bxml: Difference between revisions
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add copy of file contents
imported>Leoetlino m (add category) |
imported>Leoetlino (add copy of file contents) |
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| InvincibleDodge || bool || ? {{check}} | | InvincibleDodge || bool || ? {{check}} | ||
|} | |} | ||
== Values == | |||
<source lang="yaml"> | |||
!io | |||
version: 0 | |||
type: xml | |||
param_root: !list | |||
objects: {} | |||
lists: | |||
Basic: !list | |||
objects: | |||
Edge: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: true | |||
SoundEffect: true | |||
EquipDamage: true | |||
InvincibleDodge: false | |||
Blunt: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: true | |||
SoundEffect: true | |||
EquipDamage: true | |||
InvincibleDodge: false | |||
Arrow: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: true | |||
SoundEffect: true | |||
EquipDamage: true | |||
InvincibleDodge: false | |||
lists: {} | |||
Tree: !list | |||
objects: | |||
Edge: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: true | |||
SoundEffect: true | |||
EquipDamage: true | |||
InvincibleDodge: false | |||
Blunt: !obj | |||
Damage: false | |||
Effect: true | |||
Vibrate: true | |||
SoundEffect: true | |||
EquipDamage: true | |||
InvincibleDodge: false | |||
Arrow: !obj | |||
Damage: false | |||
Effect: false | |||
Vibrate: false | |||
SoundEffect: false | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
lists: {} | |||
Tuta: !list | |||
objects: | |||
Edge: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: true | |||
SoundEffect: true | |||
EquipDamage: true | |||
InvincibleDodge: false | |||
Blunt: !obj | |||
Damage: false | |||
Effect: false | |||
Vibrate: false | |||
SoundEffect: false | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
Arrow: !obj | |||
Damage: false | |||
Effect: false | |||
Vibrate: false | |||
SoundEffect: false | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
lists: {} | |||
Rope: !list | |||
objects: | |||
Edge: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: true | |||
SoundEffect: true | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
Blunt: !obj | |||
Damage: false | |||
Effect: false | |||
Vibrate: false | |||
SoundEffect: false | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
Arrow: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: false | |||
SoundEffect: true | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
lists: {} | |||
Fish: !list | |||
objects: | |||
Edge: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: true | |||
SoundEffect: true | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
Blunt: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: true | |||
SoundEffect: true | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
Arrow: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: false | |||
SoundEffect: true | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
lists: {} | |||
Material: !list | |||
objects: | |||
Edge: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: true | |||
SoundEffect: true | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
Blunt: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: true | |||
SoundEffect: true | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
Arrow: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: false | |||
SoundEffect: true | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
lists: {} | |||
Npc: !list | |||
objects: | |||
Edge: !obj | |||
Damage: false | |||
Effect: true | |||
Vibrate: false | |||
SoundEffect: true | |||
EquipDamage: false | |||
InvincibleDodge: true | |||
Blunt: !obj | |||
Damage: false | |||
Effect: true | |||
Vibrate: false | |||
SoundEffect: true | |||
EquipDamage: false | |||
InvincibleDodge: true | |||
Arrow: !obj | |||
Damage: false | |||
Effect: true | |||
Vibrate: false | |||
SoundEffect: true | |||
EquipDamage: false | |||
InvincibleDodge: true | |||
lists: {} | |||
Ground: !list | |||
objects: | |||
Edge: !obj | |||
Damage: false | |||
Effect: false | |||
Vibrate: false | |||
SoundEffect: false | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
Blunt: !obj | |||
Damage: false | |||
Effect: false | |||
Vibrate: false | |||
SoundEffect: false | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
Arrow: !obj | |||
Damage: false | |||
Effect: false | |||
Vibrate: false | |||
SoundEffect: false | |||
EquipDamage: false | |||
InvincibleDodge: true | |||
lists: {} | |||
Golem: !list | |||
objects: | |||
Edge: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: true | |||
SoundEffect: true | |||
EquipDamage: true | |||
InvincibleDodge: false | |||
Blunt: !obj | |||
Damage: true | |||
Effect: true | |||
Vibrate: true | |||
SoundEffect: true | |||
EquipDamage: true | |||
InvincibleDodge: false | |||
Arrow: !obj | |||
Damage: true | |||
Effect: false | |||
Vibrate: false | |||
SoundEffect: false | |||
EquipDamage: false | |||
InvincibleDodge: true | |||
lists: {} | |||
ReflectableBullet: !list | |||
objects: | |||
Edge: !obj | |||
Damage: false | |||
Effect: true | |||
Vibrate: false | |||
SoundEffect: true | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
Blunt: !obj | |||
Damage: false | |||
Effect: true | |||
Vibrate: false | |||
SoundEffect: true | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
Arrow: !obj | |||
Damage: false | |||
Effect: true | |||
Vibrate: false | |||
SoundEffect: true | |||
EquipDamage: false | |||
InvincibleDodge: false | |||
lists: {} | |||
Dummy: !list | |||
objects: | |||
Edge: !obj | |||
Damage: false | |||
Effect: false | |||
Vibrate: false | |||
SoundEffect: false | |||
EquipDamage: false | |||
InvincibleDodge: true | |||
Blunt: !obj | |||
Damage: false | |||
Effect: false | |||
Vibrate: false | |||
SoundEffect: false | |||
EquipDamage: false | |||
InvincibleDodge: true | |||
Arrow: !obj | |||
Damage: false | |||
Effect: false | |||
Vibrate: false | |||
SoundEffect: false | |||
EquipDamage: false | |||
InvincibleDodge: true | |||
lists: {} | |||
</source> | |||
[[Category:Content (BotW)]] | [[Category:Content (BotW)]] |