Resource system: Difference between revisions
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imported>Leoetlino m (→Cases where the AoC file device is used: fix AocVersion.txt file name) |
imported>Leoetlino m (→Add-on content) |
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In order to load add-on content, the file device '''must''' be set to the AoC file device when calling a resource loading function. | In order to load add-on content, the file device '''must''' be set to the AoC file device when calling a resource loading function. | ||
This can be done by calling various <code>aocManager</code> that return the AoC file device if the resource path matches specific AoC path patterns and assigning the result to field 0x48 in the ResourceLoadArg class. | This can be done by calling various <code>aocManager</code> functions that return the AoC file device if the resource path matches specific AoC path patterns and assigning the result to field 0x48 in the ResourceLoadArg class. | ||
If no file device is explicitly set, the resource system will use the default file device (romfs on Switch or content directory on Wii U). | If no file device is explicitly set, the resource system will use the default file device (romfs on Switch or content directory on Wii U). |