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(→Why use UKMM?: It installs BNPs) |
(→FAQ: Couple questions about errors) |
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If you don't want the operations separated, turn the Auto Deploy setting on, and it will always deploy right after merging (similar to what BCML did) | If you don't want the operations separated, turn the Auto Deploy setting on, and it will always deploy right after merging (similar to what BCML did) | ||
===Why does it say it can't find files in my dumps?=== | |||
Your dump paths are probably set wrong. Go back up to [[Help:Tools/UKMM#Game Dump|the game dump section]] and make sure you've followed the directions correctly. | |||
If you're absolutely sure your game dumps are set right, check to make sure your dumps haven't been corrupted somehow. If the file UKMM claims is missing, really is missing, then you may have to dump your game again. | |||
===Why don't my mods show up in my emulator after deploying?=== | |||
Make sure your deploy folder is set correctly. Go back up to [[Help:Tools/UKMM#Deployment|the deployment section]] and make sure you've followed the directions correctly. | |||
If your mods still don't show up in your emulator, make sure that the location they're being deployed to isn't managed by OneDrive. It will delete them because it sucks. Consider uninstalling OneDrive, but at the very least, you'll need to tell it not to manage where you deploy to. | |||
===UKMM won't run on Linux!=== | ===UKMM won't run on Linux!=== |