AIDef:AI/BoxWaterRoot: Difference between revisions

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Line 12: Line 12:
| WaterfallRadius || Float || 0.0 ||  
| WaterfallRadius || Float || 0.0 ||  
|-
|-
| WaterMaterial[The visual texture of the Material doesn't change. Only the physical part does.] || Int || 0 || 0 = Normal Water, 1 = Bog Water/Mud, 2 = Lava,
| WaterMaterial[The visual texture of the Material doesn't change. Only the physical part does.] || Int || 0 ||  
3 = Damaging Ice Water,
0 = Normal Water
1 = Bog Water/Mud
2 = Lava
3 = Damaging Ice Water
4 = Spring Water
|-
|-
| WaterfallLength || Float || 0.0 ||  
| WaterfallLength || Float || 0.0 ||  

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