Bas: Difference between revisions

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51 bytes added ,  2 years ago
m
Clarification - original wording implied a value of 0 was coerced to true
(Added to the definition of the Bool Selector.)
m (Clarification - original wording implied a value of 0 was coerced to true)
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|BoolSelector
|BoolSelector
|Boolean evaluator - See [[#BitIndex]]{{#tag:ref|Element1 of Player_CutNinja.bas, WiiU 1.5.0|name=e1pcn}}{{#tag:ref|Element0 of Player_FaceDefault.bas, WiiU 1.5.0|name=e0pfd}}{{#tag:ref|Element2 of Player_FaceDefault.bas, WiiU 1.5.0|name=e2pfd}} Value 0 is true, Value 1 is false.
|Boolean evaluator - See [[#BitIndex]]{{#tag:ref|Element1 of Player_CutNinja.bas, WiiU 1.5.0|name=e1pcn}}{{#tag:ref|Element0 of Player_FaceDefault.bas, WiiU 1.5.0|name=e0pfd}}{{#tag:ref|Element2 of Player_FaceDefault.bas, WiiU 1.5.0|name=e2pfd}} If true, the element specified by Child0 is evaluated. If false, Child1 is evaluated.
|Control
|Control
|-
|-
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