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(clarify the fact that regular blood moons only exist for gameplay reasons) |
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== Panic Blood Moons == | == Panic Blood Moons == | ||
Panic Blood Moons occur when the game is running out of memory<ref>Debug play reports refer to the event as a "BloodyMoon ForMemory" at 0x71007A95B4 (Switch 1.5.0)</ref> or when some tasks are taking too much time. | Panic Blood Moons occur when the game is running out of memory<ref>Debug play reports refer to the event as a "BloodyMoon ForMemory" at 0x71007A95B4 (Switch 1.5.0)</ref> or when some tasks are taking too much time. Unlike regular blood moons, panic moons trigger a full system reset and take longer to execute. | ||
Contrary to a widespread theory, they are not used as a generic error handler or a fallback for "unhandled events". Panic blood moons can only occur in specific cases. | Contrary to a widespread theory, they are not used as a generic error handler or a fallback for "unhandled events". Panic blood moons can only occur in specific cases. |