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Follow [https://wiiu.hacks.guide/ this guide] to set up your Wii U console to use homebrew software. | Follow [https://wiiu.hacks.guide/ this guide] to set up your Wii U console to use homebrew software. | ||
=== Setting up SDCafiine === | === Setting up WUPS SDCafiine === | ||
SDCafiine is a Wii U homebrew program that will load modded game files from your SD card. | SDCafiine is a Wii U homebrew program that will load modded game files from your SD card. The classic version has a history of serious stability problems, as the program eventually unloads from memory, and game files begin to revert to their unmodded state. An alternative version designed for the Wii U Plugin System (WUPS), so it is recommended. | ||
# Download the latest | # Download the latest nightly release of the Wii U Plugin Loader from [https://github.com/Maschell/WiiUPluginLoader/releases here]. | ||
# Extract the contents of the .zip into the root of your SD card. | |||
# Download the latest WUPS nightly of SDCafiine from [https://github.com/Maschell/SDCafiine/releases/tag/SDCafiine-WUPS-v1.4-nightly-67aa461 here]. | |||
# Extract the contents of the .zip into the root of your SD card. | # Extract the contents of the .zip into the root of your SD card. | ||
# Create a new folder in the root of your SD Card, named <code>sdcafiine</code>. | # Create a new folder in the root of your SD Card, named <code>sdcafiine</code>. | ||
# Within that folder, create a new folder with the name of your game's Title ID. On Wii U, the JP version of BotW uses <code>00050000101C9300</code>, the US version uses <code>00050000101C9400</code>, and the EU version uses <code>00050000101C9500</code>. | # Within that folder, create a new folder with the name of your game's Title ID. On Wii U, the JP version of BotW uses <code>00050000101C9300</code>, the US version uses <code>00050000101C9400</code>, and the EU version uses <code>00050000101C9500</code>. | ||
# Within that folder, you can create any number of folders named after the mods you want to use. When you boot the game, a menu will appear allowing you to select one to use. | # Within that folder, you can create any number of folders named after the mods you want to use. When you boot the game, a menu will appear allowing you to select one to use. | ||
# Inside each of those folders, create a folder named <code>content</code>. Your mod files will go in here. (Mods will often include a <code>content</code> folder already to make things clear.) | # Inside each of those folders, create a folder named <code>content</code>. Your mod files will go in here. (Mods will often include a <code>content</code> folder already to make things clear. If using BCML, this is where you will put the contents of the exported BCML pack.) | ||
To use mods | To use mods: | ||
# Run the Wii U Plugin Loader option from the Homebrew Launcher | |||
# Tick the SDCafiine plugin on and press '''+''' to Apply Patches. | |||
# Back at the Wii U menu, launch BOTW. | |||
# If you have only one mod, it will load automatically. If there are multiple mods, you will be prompted to select one to use. | |||
== Cemu Emulator == | == Cemu Emulator == |