Object respawning/zh: Difference between revisions

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Created page with "== 血月重生機制 (RevivalBloodyMoon) =="
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(Created page with "== 血月重生機制 (RevivalBloodyMoon) ==")
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This grid is shown on the object map. It is also possible to show the no-revival area for an object by right clicking on it.
This grid is shown on the object map. It is also possible to show the no-revival area for an object by right clicking on it.


== Revival during blood moons (RevivalBloodyMoon) ==
== 血月重生機制 (RevivalBloodyMoon) ==


This policy is used for most weapons and enemies. Every time a [[blood moon]] occurs, all associated revival flags are reset to their initial value.
This policy is used for most weapons and enemies. Every time a [[blood moon]] occurs, all associated revival flags are reset to their initial value.
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