AAMP: Difference between revisions
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== Structure == | == Structure == | ||
AAMP is a (typically) little endian format. | |||
Unlike some other file formats, AAMP files have the exact same structure and endianness on Wii U and Switch, so these files are interchangeable between the consoles. | Unlike some other file formats, AAMP files have the exact same structure and endianness on Wii U and Switch, so these files are interchangeable between the consoles. | ||
=== Header === | |||
{| class="wikitable" | |||
! Offset !! Type !! Description | |||
|- | |||
| 0x0 || char[4] || Magic ("AAMP") | |||
|- | |||
| 0x4 || u32 || Version (2) | |||
|- | |||
| 0x8 || u32 || Flags (LittleEndian: 1 << 0, UTF8: 1 << 1) | |||
|- | |||
| 0xc || u32 || File size | |||
|- | |||
| 0x10 || u32 || Padding | |||
|- | |||
| 0x14 || u32 || Offset to root parameter IO (multiple of 4) | |||
|- | |||
| 0x18 || u32 || Number of lists (including root parameter IO) | |||
|- | |||
| 0x1c || u32 || Number of objects | |||
|- | |||
| 0x20 || u32 || Number of parameters | |||
|- | |||
| 0x24 || u32 || Data section size | |||
|- | |||
| 0x28 || u32 || String section size | |||
|- | |||
| 0x2c || u32 || Unknown: number of uint32s after the string section | |||
|- | |||
| 0x30 || char[] || Parameter IO type (typically <code>xml</code>) | |||
|} | |||
=== Parameter list === | |||
{{empty section}} | |||
=== Parameter object === | |||
{{empty section}} | |||
=== Parameter === | |||
{{empty section}} | |||
=== Parameter types === | === Parameter types === |