From ZeldaMods (Breath of the Wild)
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WillBallAttack| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ReactionLevel |
Int |
|
|
| IsAbleGuard |
Bool |
|
|
| MaxSpeed |
Float |
|
|
| RotSpeed |
Float |
|
|
| ReachRange |
Float |
|
|
| TiredAngle |
Float |
|
|
| IsIgnoreLastSpRot |
Bool |
|
|
| IsAddAABBHeight |
Bool |
|
|
| IsGround |
Bool |
|
|
| RotBaseRatio |
Float |
|
|
| Accel |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
攻撃 (WillBall, 念受信)
| Name |
Value
|
| ReactionLevel |
2
|
| IsAbleGuard |
False
|
| MaxSpeed |
1.1
|
| RotSpeed |
0.0698132
|
| ReachRange |
1.0
|
| TiredAngle |
2.0944
|
| IsIgnoreLastSpRot |
True
|
| IsAddAABBHeight |
True
|
| IsGround |
False
|
| RotBaseRatio |
0.08
|
| Accel |
0.36
|
子0 (WillBreakBall, 空中)
| Name |
Value
|
| ReactionLevel |
3
|
| IsAbleGuard |
False
|
| MaxSpeed |
0.75
|
| RotSpeed |
0.0
|
| ReachRange |
1.0
|
| TiredAngle |
2.0944
|
| IsIgnoreLastSpRot |
True
|
| IsAddAABBHeight |
True
|
| IsGround |
False
|
| RotBaseRatio |
0.0025
|
| Accel |
0.36
|