AIDef:Action/WaterUpDownMove

From ZeldaMods (Breath of the Wild)
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WaterUpDownMove
AI definition
Type Action

StaticInstParams

Name Type Default value Description
StartDepth Float
TargetDepth Float
ASName String
InWaterDepth Float
PosReduceRatio Float
RotReduceRatio Float
AccRatio Float
WaterFloatRadius Float
WaterFloatCycleTime Float


Derived definitions

隠れる (Octarock_Water, 水中)

Name Value
StartDepth 0.7
TargetDepth 2.5
ASName WaterHideStart
InWaterDepth 0.2
PosReduceRatio 0.7
RotReduceRatio 0.0
AccRatio 0.5
WaterFloatRadius 0.02
WaterFloatCycleTime 60.0

子0 (Octarock_Water, 水中生成)

Name Value
StartDepth 8.0
TargetDepth 2.5
ASName WaterItemResetEnd
InWaterDepth 0.2
PosReduceRatio 0.7
RotReduceRatio 0.0
AccRatio 0.5
WaterFloatRadius 0.02
WaterFloatCycleTime 60.0

先行動 (Octarock_Water, 水中生成中)

Name Value
StartDepth 0.35
TargetDepth 8.0
ASName WaterItemResetStart
InWaterDepth 0.2
PosReduceRatio 0.7
RotReduceRatio 0.0
AccRatio 0.1
WaterFloatRadius 0.02
WaterFloatCycleTime 60.0

飛び出す (Octarock_Water, 水中)

Name Value
StartDepth 0.7
TargetDepth 2.5
ASName WaterHideEnd
InWaterDepth 0.2
PosReduceRatio 0.7
RotReduceRatio 0.0
AccRatio 0.5
WaterFloatRadius 0.02
WaterFloatCycleTime 60.0