AIDef:Action/WaterFloatBase
WaterFloatBase| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| InWaterDepth |
Float |
|
|
| FloatDepth |
Float |
|
|
| FloatRadius |
Float |
|
|
| FloatCycleTime |
Float |
|
|
| ChangeDepthSpeed |
Float |
|
|
| IsCheckWaterFall |
Bool |
|
|
Derived definitions
水中 (Octarock_Forest, 凍死先行動)
| Name |
Value
|
| InWaterDepth |
0.2
|
| FloatDepth |
2.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
False
|
水中 (Enemy_AirOctarock, 凍死先行動)
| Name |
Value
|
| InWaterDepth |
0.2
|
| FloatDepth |
2.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
False
|
水中 (Octarock_Water, 凍死先行動)
| Name |
Value
|
| InWaterDepth |
0.2
|
| FloatDepth |
2.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
False
|
水中 (Octarock_Sand, 凍死先行動)
| Name |
Value
|
| InWaterDepth |
0.2
|
| FloatDepth |
2.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
False
|
水中 (Octarock_Snow, 凍死先行動)
| Name |
Value
|
| InWaterDepth |
0.2
|
| FloatDepth |
2.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
False
|
水中 (Octarock_Stone, 凍死先行動)
| Name |
Value
|
| InWaterDepth |
0.2
|
| FloatDepth |
2.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
False
|