From ZeldaMods (Breath of the Wild)
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WaterEmitter| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| Radius |
Float |
|
|
| Speed |
Float |
|
|
| Offset |
Vec3 |
|
|
| Interval |
Float |
|
|
| VelocityDir |
Vec3 |
|
|
| BindNodeName |
String |
|
|
| EffectType |
Int |
|
|
Derived definitions
通常 (WaterPump, オン)
| Name |
Value
|
| Radius |
0.5
|
| Speed |
0.333333
|
| Offset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| Interval |
3.0
|
| VelocityDir |
Vec3(x=0.0, y=0.0, z=1.0)
|
| BindNodeName |
ReleasePoint
|
| EffectType |
0
|
通常 (NoseWaterPump, オン)
| Name |
Value
|
| Radius |
5.0
|
| Speed |
1.0
|
| Offset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| Interval |
4.0
|
| VelocityDir |
Vec3(x=0.0, y=0.0, z=1.0)
|
| BindNodeName |
ReleasePoint
|
| EffectType |
1
|
通常 (DgnObj_DLC_IbutsuEx_E_WaterPump_A_01, オン)
| Name |
Value
|
| Radius |
2.5
|
| Speed |
0.333333
|
| Offset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| Interval |
5.0
|
| VelocityDir |
Vec3(x=0.0, y=0.0, z=1.0)
|
| BindNodeName |
ReleasePoint
|
| EffectType |
3
|
通常 (RemainsWaterPump, オン)
| Name |
Value
|
| Radius |
2.5
|
| Speed |
0.333333
|
| Offset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| Interval |
5.0
|
| VelocityDir |
Vec3(x=0.0, y=0.0, z=1.0)
|
| BindNodeName |
ReleasePoint
|
| EffectType |
2
|