AIDef:Action/TurnIgnite
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AI definition | |
---|---|
Type | Action |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
GeneratedActorLink | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
RotSpd | Float | ||
IgniteOffset | Vec3 | ||
IgniteVelocityDir | Vec3 | ||
IgniteSpeed | Float | ||
IgniteRotate | Vec3 | ||
IgniteRotSpeed | Vec3 | ||
ASName | String | ||
IsIgnoreSame | Bool | ||
PosReduceRatio | Float | ||
AngReduceRatio | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 | ||
IgniteHandle | BaseProcHandle |
Derived definitions
攻撃魔法 (Wizzrobe, 戦闘)
Name | Value |
---|---|
RotSpd | 0.15708 |
IgniteOffset | Vec3(x=0.0, y=2.0, z=0.5) |
IgniteVelocityDir | Vec3(x=0.0, y=-0.05000000074505806, z=1.0) |
IgniteSpeed | 0.4 |
IgniteRotate | Vec3(x=0.0, y=0.0, z=0.0) |
IgniteRotSpeed | Vec3(x=0.0, y=0.0, z=0.0) |
ASName | Magic |
IsIgnoreSame | False |
PosReduceRatio | 1.0 |
AngReduceRatio | 1.0 |