AIDef:Action/ThrownAndBreak
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
AS | String | ||
RotSpd | Vec3 | ||
ReactionLevel | Int | ||
IsForceOnly | Bool | ||
IsOnImpact | Bool | ||
ThrownKey | String |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
Power | Float | ||
TargetDir | Vec3 | ||
IsShootByPlayer | Bool |
Derived definitions
投擲 (CarryBox, Action)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |