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ThrownAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 投擲 (Stal_Bokoblin_Junior_Body, 所持)
- 3.2 投擲 (GetIceDragonItemAttention, 所持)
- 3.3 投擲 (InsectStopGo, 所持)
- 3.4 投擲 (InsectLizard, 所持)
- 3.5 投擲 (Stal_Lizalfos_Head, 所持)
- 3.6 逃走 (Stal_Lizalfos_Head, 所持)
- 3.7 投擲 (InsectCrab, 所持)
- 3.8 投擲 (Bokoblin_Red, 所持)
- 3.9 投擲 (FldObj_KorokStoneLift, Action)
- 3.10 通常 (GiantShootBomb, 先行動)
- 3.11 投擲 (InsectDragonFly, 所持)
- 3.12 投擲 (HideBarrel, Action)
- 3.13 投擲 (IceBlock, Action)
- 3.14 投擲 (GetItemAttOnNotBurn, 所持)
- 3.15 投擲 (Item_Enemy_57, 所持)
- 3.16 投擲 (Obj_LiftRockWhite, Action)
- 3.17 投擲 (ChemicalChuchuJelly, 所持)
- 3.18 投擲 (GetItemAttCallEffectTrgDrop, 所持)
- 3.19 投擲 (Golem_Little, 所持)
- 3.20 投擲 (Bokoblin_Senior, 所持)
- 3.21 投擲 (Bokoblin_Rapid, 所持)
- 3.22 投擲 (Stal_Moriblin_Head, 所持)
- 3.23 逃走 (Stal_Moriblin_Head, 所持)
- 3.24 投擲 (MinigameSnowBall, Action)
- 3.25 投擲 (FireChuchuJelly, 所持)
- 3.26 投擲 (BalloonBarrelBomb, Action)
- 3.27 投擲 (GetFireDragonItemAttention, 所持)
- 3.28 投擲 (RemoteBomb, 所持)
- 3.29 投擲 (BottleLetter, Action)
- 3.30 投擲 (BrokenSnowBall, Action)
- 3.31 投擲 (BokoblinShootRock, 投擲)
- 3.32 投擲 (GetItemOnTree, 所持)
- 3.33 投擲 (GiantShootRock, Action)
- 3.34 投擲 (GetItemAttention, 所持)
- 3.35 投擲 (BarrelBomb, Action)
- 3.36 投擲 (IceBlock_Large_DLC, Action)
- 3.37 投擲 (AncientBall, Action)
- 3.38 投擲 (InsectButterfly, 所持)
- 3.39 投擲 (Barrel, Action)
- 3.40 投擲 (Pot, Action)
- 3.41 投擲 (GetElecDragonItemAttention, 所持)
- 3.42 投擲 (Fish, 所持)
- 3.43 投擲 (BeeHome, 所持)
- 3.44 投擲 (Beamos_Static, 所持)
- 3.45 投擲 (StalForestGiantPart, Action)
- 3.46 投擲 (InsectWait, 所持)
- 3.47 投擲 (GetItemAttFlint, 所持)
- 3.48 投擲 (Golem_Little_Ice, 所持)
- 3.49 投擲 (ElectricBall, Action)
- 3.50 投擲 (ElectricChuchuJelly, 所持)
- 3.51 投擲 (Golem_Little_Fire, 所持)
- 3.52 投擲 (InsectFrog, 所持)
- 3.53 投擲 (ChuchuJelly, 所持)
- 3.54 投擲 (Stal_Bokoblin_Head, 所持)
- 3.55 逃走 (Stal_Bokoblin_Head, 所持)
- 3.56 投擲 (AncientNecklaceBall, Action)
- 3.57 投擲 (AncientBallChangeDamping, Action)
- 3.58 投擲 (GetItemAttentionSmallKey, 所持)
- 3.59 投擲 (Stal_Giant_Eye, 所持)
- 3.60 逃走 (Stal_Giant_Eye, 所持)
- 3.61 投擲 (InsectFireFly, 所持)
- 3.62 投擲 (InsectFairy, 所持)
- 3.63 投擲 (InsectBeetle, 所持)
StaticInstParams
Name |
Type |
Default value |
Description
|
AS |
String |
|
|
RotSpd |
Vec3 |
|
|
ReactionLevel |
Int |
|
|
IsForceOnly |
Bool |
|
|
IsOnImpact |
Bool |
|
|
ThrownKey |
String |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
Power |
Float |
|
|
TargetDir |
Vec3 |
|
|
IsShootByPlayer |
Bool |
|
|
Derived definitions
投擲 (Stal_Bokoblin_Junior_Body, 所持)
Name |
Value
|
AS |
Lifted
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (GetIceDragonItemAttention, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (InsectStopGo, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (InsectLizard, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Stal_Lizalfos_Head, 所持)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
kicked
|
逃走 (Stal_Lizalfos_Head, 所持)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
escape
|
投擲 (InsectCrab, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Bokoblin_Red, 所持)
Name |
Value
|
AS |
Lifted
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (FldObj_KorokStoneLift, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
通常 (GiantShootBomb, 先行動)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=18.84955596923828)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (InsectDragonFly, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (HideBarrel, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (IceBlock, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (GetItemAttOnNotBurn, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Item_Enemy_57, 所持)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Obj_LiftRockWhite, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (ChemicalChuchuJelly, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (GetItemAttCallEffectTrgDrop, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Golem_Little, 所持)
Name |
Value
|
AS |
Lifted
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Bokoblin_Senior, 所持)
Name |
Value
|
AS |
Lifted
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Bokoblin_Rapid, 所持)
Name |
Value
|
AS |
Lifted
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Stal_Moriblin_Head, 所持)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
kicked
|
逃走 (Stal_Moriblin_Head, 所持)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
escape
|
投擲 (MinigameSnowBall, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (FireChuchuJelly, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (BalloonBarrelBomb, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (GetFireDragonItemAttention, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (RemoteBomb, 所持)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
False
|
ThrownKey |
|
投擲 (BottleLetter, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (BrokenSnowBall, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (BokoblinShootRock, 投擲)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=18.84955596923828)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (GetItemOnTree, 所持)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (GiantShootRock, Action)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=18.84955596923828)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (GetItemAttention, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (BarrelBomb, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (IceBlock_Large_DLC, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (AncientBall, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (InsectButterfly, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Barrel, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Pot, Action)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (GetElecDragonItemAttention, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Fish, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (BeeHome, 所持)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Beamos_Static, 所持)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (StalForestGiantPart, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (InsectWait, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (GetItemAttFlint, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Golem_Little_Ice, 所持)
Name |
Value
|
AS |
Lifted
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (ElectricBall, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (ElectricChuchuJelly, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Golem_Little_Fire, 所持)
Name |
Value
|
AS |
Lifted
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (InsectFrog, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (ChuchuJelly, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Stal_Bokoblin_Head, 所持)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
kicked
|
逃走 (Stal_Bokoblin_Head, 所持)
Name |
Value
|
AS |
Null
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
escape
|
投擲 (AncientNecklaceBall, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (AncientBallChangeDamping, Action)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (GetItemAttentionSmallKey, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (Stal_Giant_Eye, 所持)
Name |
Value
|
AS |
Thrown
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
kicked
|
逃走 (Stal_Giant_Eye, 所持)
Name |
Value
|
AS |
Thrown
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
escape
|
投擲 (InsectFireFly, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (InsectFairy, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|
投擲 (InsectBeetle, 所持)
Name |
Value
|
AS |
|
RotSpd |
Vec3(x=0.0, y=0.0, z=0.0)
|
ReactionLevel |
-1
|
IsForceOnly |
False
|
IsOnImpact |
True
|
ThrownKey |
|