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ThrowWeaponRightAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 捨てる (Lizalfos, 疑似餌発見)
- 3.2 武器投げ (Lizalfos, 崖である)
- 3.3 捨てる (Lizalfos_Fire, 疑似餌発見)
- 3.4 武器投げ (Lizalfos_Fire, 崖である)
- 3.5 捨てる (Lizalfos_Electric, 疑似餌発見)
- 3.6 武器投げ (Lizalfos_Electric, 崖である)
- 3.7 後行動 (Moriblin_Senior, 武器投げ)
- 3.8 後行動 (Moriblin_Senior, 離脱)
- 3.9 捨てる (Moriblin_Senior, 疑似餌発見)
- 3.10 捨てる (Lizalfos_Bone, 疑似餌発見)
- 3.11 武器投げ (Lizalfos_Bone, 崖である)
- 3.12 後行動 (Moriblin_Blue, 武器投げ)
- 3.13 後行動 (Moriblin_Blue, 離脱)
- 3.14 捨てる (Moriblin_Blue, 疑似餌発見)
- 3.15 後行動 (Stal_Moriblin_Bone, 武器投げ)
- 3.16 後行動 (Stal_Moriblin_Bone, 離脱)
- 3.17 捨てる (Stal_Moriblin_Bone, 疑似餌発見)
- 3.18 捨てる (Lizalfos_Senior, 疑似餌発見)
- 3.19 武器投げ (Lizalfos_Senior, 崖である)
- 3.20 捨てる (Lizalfos_Middle, 疑似餌発見)
- 3.21 武器投げ (Lizalfos_Middle, 崖である)
- 3.22 捨てる (Lizalfos_Ice, 疑似餌発見)
- 3.23 武器投げ (Lizalfos_Ice, 崖である)
StaticInstParams
Name |
Type |
Default value |
Description
|
WeaponIdx |
Int |
|
|
SpeedMin |
Float |
|
|
SpeedMax |
Float |
|
|
ThrowAng |
Float |
|
|
ThrowBoomerangAng |
Float |
|
|
ThrowBoomerangSpeedMax |
Float |
|
|
IsForceDead |
Bool |
|
|
PosReduceRatio |
Float |
|
|
AngReduceRatio |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
捨てる (Lizalfos, 疑似餌発見)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
2.0
|
SpeedMax |
3.0
|
ThrowAng |
0.0
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
武器投げ (Lizalfos, 崖である)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.5
|
SpeedMax |
1.25
|
ThrowAng |
0.0
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
0.75
|
IsForceDead |
False
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
捨てる (Lizalfos_Fire, 疑似餌発見)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
2.0
|
SpeedMax |
3.0
|
ThrowAng |
0.0
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
武器投げ (Lizalfos_Fire, 崖である)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.5
|
SpeedMax |
1.25
|
ThrowAng |
0.0
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
0.75
|
IsForceDead |
False
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
捨てる (Lizalfos_Electric, 疑似餌発見)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
2.0
|
SpeedMax |
3.0
|
ThrowAng |
0.0
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
武器投げ (Lizalfos_Electric, 崖である)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.5
|
SpeedMax |
1.25
|
ThrowAng |
0.0
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
0.75
|
IsForceDead |
False
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
後行動 (Moriblin_Senior, 武器投げ)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.3
|
SpeedMax |
0.75
|
ThrowAng |
0.785398
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
False
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
後行動 (Moriblin_Senior, 離脱)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.0
|
SpeedMax |
0.0
|
ThrowAng |
0.785398
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
False
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
捨てる (Moriblin_Senior, 疑似餌発見)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.0
|
SpeedMax |
0.0
|
ThrowAng |
0.785398
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
捨てる (Lizalfos_Bone, 疑似餌発見)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
2.0
|
SpeedMax |
3.0
|
ThrowAng |
0.0
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
武器投げ (Lizalfos_Bone, 崖である)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.5
|
SpeedMax |
1.25
|
ThrowAng |
0.0
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
0.75
|
IsForceDead |
False
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
後行動 (Moriblin_Blue, 武器投げ)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.3
|
SpeedMax |
0.75
|
ThrowAng |
0.785398
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
False
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
後行動 (Moriblin_Blue, 離脱)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.0
|
SpeedMax |
0.0
|
ThrowAng |
0.785398
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
False
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
捨てる (Moriblin_Blue, 疑似餌発見)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.0
|
SpeedMax |
0.0
|
ThrowAng |
0.785398
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
後行動 (Stal_Moriblin_Bone, 武器投げ)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.3
|
SpeedMax |
0.75
|
ThrowAng |
0.785398
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
False
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
後行動 (Stal_Moriblin_Bone, 離脱)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.0
|
SpeedMax |
0.0
|
ThrowAng |
0.785398
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
False
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
捨てる (Stal_Moriblin_Bone, 疑似餌発見)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.0
|
SpeedMax |
0.0
|
ThrowAng |
0.785398
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
捨てる (Lizalfos_Senior, 疑似餌発見)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
2.0
|
SpeedMax |
3.0
|
ThrowAng |
0.0
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
武器投げ (Lizalfos_Senior, 崖である)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.5
|
SpeedMax |
1.25
|
ThrowAng |
0.0
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
0.75
|
IsForceDead |
False
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
捨てる (Lizalfos_Middle, 疑似餌発見)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
2.0
|
SpeedMax |
3.0
|
ThrowAng |
0.0
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
武器投げ (Lizalfos_Middle, 崖である)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.5
|
SpeedMax |
1.25
|
ThrowAng |
0.0
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
0.75
|
IsForceDead |
False
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
捨てる (Lizalfos_Ice, 疑似餌発見)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
2.0
|
SpeedMax |
3.0
|
ThrowAng |
0.0
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
1.5
|
IsForceDead |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
武器投げ (Lizalfos_Ice, 崖である)
Name |
Value
|
WeaponIdx |
0
|
SpeedMin |
0.5
|
SpeedMax |
1.25
|
ThrowAng |
0.0
|
ThrowBoomerangAng |
0.0
|
ThrowBoomerangSpeedMax |
0.75
|
IsForceDead |
False
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|