AIDef:Action/Teleport
Jump to navigation
Jump to search
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
DistXZ | Float | ||
DistY | Float | ||
WaitTime | Int | ||
TimeRand | Int | ||
IsUseChangePos | Bool | ||
EffectName | String | ||
IsLifeGageKeep | Bool | ||
IsLand | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
ワープ (PriestBossIronBall, 念受信)
Name | Value |
---|---|
DistXZ | 0.0 |
DistY | 0.0 |
WaitTime | 0 |
TimeRand | 0 |
IsUseChangePos | True |
EffectName | |
IsLifeGageKeep | False |
IsLand | True |
持ち上げ (PriestBossIronBall, 念受信)
Name | Value |
---|---|
DistXZ | 0.0 |
DistY | 0.0 |
WaitTime | 0 |
TimeRand | 0 |
IsUseChangePos | True |
EffectName | |
IsLifeGageKeep | False |
IsLand | True |
ワープ (WillBall, 念受信)
Name | Value |
---|---|
DistXZ | 0.0 |
DistY | 0.0 |
WaitTime | 0 |
TimeRand | 0 |
IsUseChangePos | True |
EffectName | |
IsLifeGageKeep | False |
IsLand | True |
持ち上げ (WillBall, 念受信)
Name | Value |
---|---|
DistXZ | 0.0 |
DistY | 0.0 |
WaitTime | 0 |
TimeRand | 0 |
IsUseChangePos | True |
EffectName | |
IsLifeGageKeep | False |
IsLand | True |
ワープ (WillBreakBall, 念受信)
Name | Value |
---|---|
DistXZ | 0.0 |
DistY | 0.0 |
WaitTime | 0 |
TimeRand | 0 |
IsUseChangePos | True |
EffectName | |
IsLifeGageKeep | False |
IsLand | True |
持ち上げ (WillBreakBall, 念受信)
Name | Value |
---|---|
DistXZ | 0.0 |
DistY | 0.0 |
WaitTime | 0 |
TimeRand | 0 |
IsUseChangePos | True |
EffectName | |
IsLifeGageKeep | False |
IsLand | True |