AIDef:Action/SwitchPlayerEquipment
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| UnequipWeapon | Bool | ||
| UnequipShield | Bool | ||
| UnequipBow | Bool | ||
| UnequipArmorHead | Bool | ||
| UnequipArmorUpper | Bool | ||
| UnequipArmorLower | Bool | ||
| PorchItemName_Weapon | String | ||
| PorchItemName_Shield | String | ||
| PorchItemName_Bow | String | ||
| PorchItemName_ArmorHead | String | ||
| PorchItemName_ArmorUpper | String | ||
| PorchItemName_ArmorLower | String | ||
| PorchItemName_Arrow | String |
Derived definitions
Demo_SwitchPlayerEquipment (EventSystemActor)
No overridden parameters.