AIDef:Action/SubAnmBlownOff
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
SubAS | String | ||
SubASSlot | Int | ||
LeaveSubAS | String | ||
Speed | Float | ||
BlownHeight | Float | ||
PosReduceRatio | Float | ||
RotReduceRatio | Float | ||
OnGroundTime | Int | ||
AS | String | ||
IsFinishByAnm | Bool | ||
IsWaitForAnmEnd | Bool | ||
WeaponDropSpeedXZ | Float | ||
WeaponDropSpeedY | Float | ||
IsItemDrop | Bool | ||
IsFinishByWater | Bool | ||
UseKnockbackDir | Bool |
Derived definitions
子0 (Chuchu, ふっとび)
Name | Value |
---|---|
SubAS | DamageShader |
SubASSlot | 1 |
LeaveSubAS | |
Speed | 0.8 |
BlownHeight | 0.25 |
PosReduceRatio | 0.85 |
RotReduceRatio | 0.5 |
OnGroundTime | 0 |
AS | LargeDamage |
IsFinishByAnm | False |
IsWaitForAnmEnd | True |
WeaponDropSpeedXZ | 0.3 |
WeaponDropSpeedY | 0.5 |
IsItemDrop | False |
IsFinishByWater | False |
UseKnockbackDir | True |
子0 (Chuchu, 死亡)
Name | Value |
---|---|
SubAS | DieShader |
SubASSlot | 1 |
LeaveSubAS | |
Speed | 0.4 |
BlownHeight | 0.3 |
PosReduceRatio | 0.9 |
RotReduceRatio | 0.5 |
OnGroundTime | 0 |
AS | Die |
IsFinishByAnm | True |
IsWaitForAnmEnd | True |
WeaponDropSpeedXZ | 0.3 |
WeaponDropSpeedY | 0.5 |
IsItemDrop | False |
IsFinishByWater | False |
UseKnockbackDir | True |
子0 (Chuchu_Middle, ふっとび)
Name | Value |
---|---|
SubAS | DamageShader |
SubASSlot | 1 |
LeaveSubAS | |
Speed | 0.8 |
BlownHeight | 0.25 |
PosReduceRatio | 0.85 |
RotReduceRatio | 0.5 |
OnGroundTime | 0 |
AS | LargeDamage |
IsFinishByAnm | False |
IsWaitForAnmEnd | True |
WeaponDropSpeedXZ | 0.3 |
WeaponDropSpeedY | 0.5 |
IsItemDrop | False |
IsFinishByWater | False |
UseKnockbackDir | True |
子0 (Chuchu_Middle, 死亡)
Name | Value |
---|---|
SubAS | DieShader |
SubASSlot | 1 |
LeaveSubAS | |
Speed | 0.4 |
BlownHeight | 0.3 |
PosReduceRatio | 0.9 |
RotReduceRatio | 0.5 |
OnGroundTime | 0 |
AS | Die |
IsFinishByAnm | True |
IsWaitForAnmEnd | True |
WeaponDropSpeedXZ | 0.3 |
WeaponDropSpeedY | 0.5 |
IsItemDrop | False |
IsFinishByWater | False |
UseKnockbackDir | True |
子0 (Chuchu_Senior, ふっとび)
Name | Value |
---|---|
SubAS | DamageShader |
SubASSlot | 1 |
LeaveSubAS | |
Speed | 0.8 |
BlownHeight | 0.25 |
PosReduceRatio | 0.85 |
RotReduceRatio | 0.5 |
OnGroundTime | 0 |
AS | LargeDamage |
IsFinishByAnm | False |
IsWaitForAnmEnd | True |
WeaponDropSpeedXZ | 0.3 |
WeaponDropSpeedY | 0.5 |
IsItemDrop | False |
IsFinishByWater | False |
UseKnockbackDir | True |
子0 (Chuchu_Senior, 死亡)
Name | Value |
---|---|
SubAS | DieShader |
SubASSlot | 1 |
LeaveSubAS | |
Speed | 0.4 |
BlownHeight | 0.3 |
PosReduceRatio | 0.9 |
RotReduceRatio | 0.5 |
OnGroundTime | 0 |
AS | Die |
IsFinishByAnm | True |
IsWaitForAnmEnd | True |
WeaponDropSpeedXZ | 0.3 |
WeaponDropSpeedY | 0.5 |
IsItemDrop | False |
IsFinishByWater | False |
UseKnockbackDir | True |