AIDef:Action/SmallDamageDirectPreTargetBack

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SmallDamageDirectPreTargetBack
AI definition
Type Action

StaticInstParams

Name Type Default value Description
PreTargetBone Int
ASName String
IsSetHitPosSelecter Bool
VelReduce Float
HitImpactForceSmallSwordS Float
HitImpactForceSmallSwordL Float
HitImpactForceLargeSwordS Float
HitImpactForceLargeSwordL Float
HitImpactForceSpearS Float
HitImpactForceSpearL Float
HighSpeedY Float
VelReduceY Float


Derived definitions

ふっとび (Guardian_Mini_DetachLineBeam, 変形後)

Name Value
PreTargetBone 1
ASName LargeDamage
IsSetHitPosSelecter True
VelReduce 0.72
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 1.2
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY 0.3
VelReduceY 0.01

先行動 (Guardian_Mini_DetachLineBeam, 変更前リアクション時チャンス)

Name Value
PreTargetBone 1
ASName GroggyFoldStart
IsSetHitPosSelecter False
VelReduce 0.72
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 1.2
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY -1.0
VelReduceY 0.0

変形後 (Guardian_Mini_DetachLineBeam, 盾はある突風)

Name Value
PreTargetBone 1
ASName LargeDamage
IsSetHitPosSelecter True
VelReduce 0.7
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 0.8
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY -1.0
VelReduceY 0.0

変形後 (Guardian_Mini_DetachLineBeam, 武器がある突風)

Name Value
PreTargetBone 1
ASName LargeDamage
IsSetHitPosSelecter True
VelReduce 0.7
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 0.8
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY -1.0
VelReduceY 0.0

変形後 (Guardian_Mini_DetachLineBeam, 武器がない突風)

Name Value
PreTargetBone 1
ASName LargeDamage
IsSetHitPosSelecter True
VelReduce 0.7
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 0.8
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY -1.0
VelReduceY 0.0

変形前 (Guardian_Mini_DetachLineBeam, ふっとび)

Name Value
PreTargetBone 1
ASName FoldLargeDamage
IsSetHitPosSelecter True
VelReduce 0.72
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 1.2
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY 0.3
VelReduceY 0.01

変形前 (Guardian_Mini_DetachLineBeam, 盾はある突風)

Name Value
PreTargetBone 1
ASName FoldLargeDamage
IsSetHitPosSelecter True
VelReduce 0.7
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 0.8
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY -1.0
VelReduceY 0.0

変形前 (Guardian_Mini_DetachLineBeam, 武器がある突風)

Name Value
PreTargetBone 1
ASName FoldLargeDamage
IsSetHitPosSelecter True
VelReduce 0.7
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 0.8
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY -1.0
VelReduceY 0.0

変形前 (Guardian_Mini_DetachLineBeam, 武器がない_0)

Name Value
PreTargetBone 1
ASName FoldLargeDamage
IsSetHitPosSelecter True
VelReduce 0.72
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 1.2
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY 0.3
VelReduceY 0.01

変形前 (Guardian_Mini_DetachLineBeam, 武器がない突風)

Name Value
PreTargetBone 1
ASName FoldLargeDamage
IsSetHitPosSelecter True
VelReduce 0.7
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 0.8
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY -1.0
VelReduceY 0.0

ふっとび (Guardian_Mini, 変形後)

Name Value
PreTargetBone 1
ASName LargeDamage
IsSetHitPosSelecter True
VelReduce 0.72
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 1.2
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY 0.3
VelReduceY 0.01

先行動 (Guardian_Mini, 変更前リアクション時チャンス)

Name Value
PreTargetBone 1
ASName GroggyFoldStart
IsSetHitPosSelecter False
VelReduce 0.72
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 1.2
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY -1.0
VelReduceY 0.0

変形後 (Guardian_Mini, 盾はある突風)

Name Value
PreTargetBone 1
ASName LargeDamage
IsSetHitPosSelecter True
VelReduce 0.7
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 0.8
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY -1.0
VelReduceY 0.0

変形後 (Guardian_Mini, 武器がある突風)

Name Value
PreTargetBone 1
ASName LargeDamage
IsSetHitPosSelecter True
VelReduce 0.7
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 0.8
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY -1.0
VelReduceY 0.0

変形後 (Guardian_Mini, 武器がない突風)

Name Value
PreTargetBone 1
ASName LargeDamage
IsSetHitPosSelecter True
VelReduce 0.7
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 0.8
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY -1.0
VelReduceY 0.0

変形前 (Guardian_Mini, ふっとび)

Name Value
PreTargetBone 1
ASName FoldLargeDamage
IsSetHitPosSelecter True
VelReduce 0.72
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 1.2
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY 0.3
VelReduceY 0.01

変形前 (Guardian_Mini, 盾はある突風)

Name Value
PreTargetBone 1
ASName FoldLargeDamage
IsSetHitPosSelecter True
VelReduce 0.7
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 0.8
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY -1.0
VelReduceY 0.0

変形前 (Guardian_Mini, 武器がある突風)

Name Value
PreTargetBone 1
ASName FoldLargeDamage
IsSetHitPosSelecter True
VelReduce 0.7
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 0.8
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY -1.0
VelReduceY 0.0

変形前 (Guardian_Mini, 武器がない_0)

Name Value
PreTargetBone 1
ASName FoldLargeDamage
IsSetHitPosSelecter True
VelReduce 0.72
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 1.2
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY 0.3
VelReduceY 0.01

変形前 (Guardian_Mini, 武器がない突風)

Name Value
PreTargetBone 1
ASName FoldLargeDamage
IsSetHitPosSelecter True
VelReduce 0.7
HitImpactForceSmallSwordS 0.2
HitImpactForceSmallSwordL 0.8
HitImpactForceLargeSwordS 0.3
HitImpactForceLargeSwordL 1.6
HitImpactForceSpearS 0.4
HitImpactForceSpearL 2.0
HighSpeedY -1.0
VelReduceY 0.0