AIDef:Action/SiteBossLswordThrowFireBall

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SiteBossLswordThrowFireBall
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ThrowASName String
InitVelocity Float
FireBallAng Float
BindNodeName String
IsThrowAll Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3
IsThrowChildDevice Bool
TargetActor Actor
PartsName String


Derived definitions

子1 (SiteBossLsword, 放出)

Name Value
ThrowASName BigFireBall
InitVelocity 0.2
FireBallAng 0.0349066
BindNodeName Weapon_L
IsThrowAll False

投げる (SiteBossLsword, 火球投げ)

Name Value
ThrowASName FireBall
InitVelocity 0.1
FireBallAng 0.0349066
BindNodeName
IsThrowAll False

投げる (SiteBossLsword, 大火球投げ)

Name Value
ThrowASName BigFireBall
InitVelocity 0.2
FireBallAng 0.0349066
BindNodeName Weapon_L
IsThrowAll False

投げる (SiteBossLsword, 大火球投げカウンター)

Name Value
ThrowASName FireBall
InitVelocity 0.1
FireBallAng 0.0349066
BindNodeName
IsThrowAll False

子1 (SiteBossLswordR, 放出)

Name Value
ThrowASName BigFireBall
InitVelocity 0.4
FireBallAng 0.0349066
BindNodeName Weapon_L
IsThrowAll False

投げる (SiteBossLswordR, 火球投げ)

Name Value
ThrowASName FireBall
InitVelocity 0.1
FireBallAng 0.0349066
BindNodeName
IsThrowAll False

投げる (SiteBossLswordR, 大火球投げ)

Name Value
ThrowASName BigFireBall
InitVelocity 0.4
FireBallAng 0.0349066
BindNodeName Weapon_L
IsThrowAll False

投げる (SiteBossLswordR, 大火球投げカウンター)

Name Value
ThrowASName FireBall
InitVelocity 0.1
FireBallAng 0.0349066
BindNodeName
IsThrowAll False

子1 (SiteBossLswordCastle, 放出)

Name Value
ThrowASName BigFireBall
InitVelocity 0.2
FireBallAng 0.0349066
BindNodeName Weapon_L
IsThrowAll False

投げる (SiteBossLswordCastle, 火球投げ)

Name Value
ThrowASName FireBall
InitVelocity 0.1
FireBallAng 0.0349066
BindNodeName
IsThrowAll False

投げる (SiteBossLswordCastle, 大火球投げ)

Name Value
ThrowASName BigFireBall
InitVelocity 0.2
FireBallAng 0.0349066
BindNodeName Weapon_L
IsThrowAll False

投げる (SiteBossLswordCastle, 大火球投げカウンター)

Name Value
ThrowASName FireBall
InitVelocity 0.1
FireBallAng 0.0349066
BindNodeName
IsThrowAll False