AIDef:Action/SiteBossLswordFirstCreateFBall
Jump to navigation
Jump to search
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ThrowActorName | String | ||
AtMinDamage | Int | ||
AttackPower | Int | ||
FireBallScale | Float | ||
BindPosOffset | Vec3 | ||
ASName | String | ||
CreateNum | Int | ||
AddAttackPower | Int |
Derived definitions
気付く (SiteBossSpear, 発見中_1)
Name | Value |
---|---|
ThrowActorName | SiteBossSpearIceBullet |
AtMinDamage | 4 |
AttackPower | 24 |
FireBallScale | 1.0 |
BindPosOffset | Vec3(x=0.0, y=1.0, z=0.0) |
ASName | Wait_Down |
CreateNum | 2 |
AddAttackPower | 2 |
気付く (SiteBossSpearCastle, 発見中_1)
Name | Value |
---|---|
ThrowActorName | SiteBossSpearIceBullet |
AtMinDamage | 8 |
AttackPower | 24 |
FireBallScale | 1.0 |
BindPosOffset | Vec3(x=0.0, y=1.0, z=0.0) |
ASName | Wait_Down |
CreateNum | 2 |
AddAttackPower | 2 |
気付く (SiteBossSpearR, 発見中_1)
Name | Value |
---|---|
ThrowActorName | SiteBossSpearIceBullet |
AtMinDamage | 4 |
AttackPower | 24 |
FireBallScale | 1.0 |
BindPosOffset | Vec3(x=0.0, y=1.0, z=0.0) |
ASName | Wait_Down |
CreateNum | 2 |
AddAttackPower | 2 |