AIDef:Action/SimpleGrabWithAS

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SimpleGrabWithAS
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
AttOffset Vec3
CheckRadius Float
GrabIdx Int
CheckSpeed Float
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

先行動 (Stal_Bokoblin_Junior_Body, 餌発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.2
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.05
AngReduceRatio 0.05

先行動 (Lizalfos, 餌発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Lizalfos, 虫発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Bokoblin_Red, 餌発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.2
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.05
AngReduceRatio 0.05

先行動 (Lizalfos_Fire, 餌発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Lizalfos_Fire, 虫発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Bokoblin_Senior, 餌発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.2
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.05
AngReduceRatio 0.05

先行動 (Bokoblin_Rapid, 餌発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.2
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.05
AngReduceRatio 0.05

先行動 (Lizalfos_Electric, 餌発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Lizalfos_Electric, 虫発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Moriblin_Senior, 餌発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.2
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Lizalfos_Bone, 餌発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Lizalfos_Bone, 虫発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Moriblin_Blue, 餌発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.2
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Stal_Moriblin_Bone, 餌発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.2
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Lizalfos_Senior, 餌発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Lizalfos_Senior, 虫発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Lizalfos_Middle, 餌発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Lizalfos_Middle, 虫発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Lizalfos_Ice, 餌発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (Lizalfos_Ice, 虫発見)

Name Value
ASName GrabLeft
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.15
AngReduceRatio 0.45