From ZeldaMods (Breath of the Wild)
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RemainsWaterChaseBulletFallAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
EndTimer |
Float |
|
|
InWaterDepth |
Float |
|
|
SetVelocity |
Float |
|
|
SetVelocityFromWeapon |
Float |
|
|
Derived definitions
ダメージ (RemainsWaterExplodeBullet, Root)
Name |
Value
|
EndTimer |
90.0
|
InWaterDepth |
3.0
|
SetVelocity |
0.0666667
|
SetVelocityFromWeapon |
0.533333
|
ダメージ (RemainsWaterChaseBullet, Root)
Name |
Value
|
EndTimer |
90.0
|
InWaterDepth |
3.0
|
SetVelocity |
0.0666667
|
SetVelocityFromWeapon |
0.533333
|