From ZeldaMods (Breath of the Wild)
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RemainsWaterChaseBulletFall| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| EndTimer |
Float |
|
|
| InWaterDepth |
Float |
|
|
| SetVelocity |
Float |
|
|
| SetVelocityFromWeapon |
Float |
|
|
Derived definitions
ダメージ (RemainsWaterExplodeBullet, Root)
| Name |
Value
|
| EndTimer |
90.0
|
| InWaterDepth |
3.0
|
| SetVelocity |
0.0666667
|
| SetVelocityFromWeapon |
0.533333
|
ダメージ (RemainsWaterChaseBullet, Root)
| Name |
Value
|
| EndTimer |
90.0
|
| InWaterDepth |
3.0
|
| SetVelocity |
0.0666667
|
| SetVelocityFromWeapon |
0.533333
|