AIDef:Action/RemainsWaterBulletExplode
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
MaxDamage | Int | ||
MinDamage | Int | ||
SizeUpTime | Int | ||
ExplodeTime | Int | ||
UseDefaultEffect | Bool | ||
IsDelete | Bool | ||
IsDamageGuarantee | Bool | ||
AttackIntensity | Int | ||
IsVanish | Bool |
Derived definitions
爆発 (RemainsWaterExplodeBullet, Root)
Name | Value |
---|---|
MaxDamage | 4 |
MinDamage | 4 |
SizeUpTime | 5 |
ExplodeTime | 8 |
UseDefaultEffect | False |
IsDelete | False |
IsDamageGuarantee | True |
AttackIntensity | 3 |
IsVanish | True |
爆発 (RemainsWaterChaseBullet, Root)
Name | Value |
---|---|
MaxDamage | 2 |
MinDamage | 2 |
SizeUpTime | 5 |
ExplodeTime | 8 |
UseDefaultEffect | False |
IsDelete | False |
IsDamageGuarantee | True |
AttackIntensity | 0 |
IsVanish | True |