AIDef:Action/RemainElectricCannonBeamFire

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
RemainElectricCannonBeamFire
AI definition
Type Action

StaticInstParams

Name Type Default value Description
AtkDamage Int
MinDamage Int


DynamicInstParams

Name Type Default value Description
TargetPos Vec3
IsProtected Bool
SafePos Vec3


Derived definitions

発射 (RemainsElectricCannon, ビーム攻撃)

Name Value
AtkDamage 32
MinDamage 30