From ZeldaMods (Breath of the Wild)
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RandomJump| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AngleLimit |
Float |
|
|
| HeightMin |
Float |
|
|
| HeightMaxOffset |
Float |
|
|
| DistanceMin |
Float |
|
|
| DistanceMaxOffset |
Float |
|
|
| IsReturnByHitWall |
Bool |
|
|
| ASName |
String |
|
|
Derived definitions
先行動 (InsectStopGo, 行動A)
| Name |
Value
|
| AngleLimit |
1.5708
|
| HeightMin |
0.5
|
| HeightMaxOffset |
1.0
|
| DistanceMin |
0.5
|
| DistanceMaxOffset |
3.0
|
| IsReturnByHitWall |
True
|
| ASName |
Jump
|
先行動 (InsectStopGo, 行動B)
| Name |
Value
|
| AngleLimit |
0.349066
|
| HeightMin |
0.8
|
| HeightMaxOffset |
0.4
|
| DistanceMin |
1.5
|
| DistanceMaxOffset |
0.5
|
| IsReturnByHitWall |
True
|
| ASName |
Jump
|
行動 (InsectFrog, 後行動)
| Name |
Value
|
| AngleLimit |
0.0872665
|
| HeightMin |
0.4
|
| HeightMaxOffset |
0.4
|
| DistanceMin |
2.0
|
| DistanceMaxOffset |
1.0
|
| IsReturnByHitWall |
False
|
| ASName |
Escape_Jump
|
先行動 (InsectFrog, 行動A)
| Name |
Value
|
| AngleLimit |
0.698132
|
| HeightMin |
0.5
|
| HeightMaxOffset |
0.5
|
| DistanceMin |
1.8
|
| DistanceMaxOffset |
1.7
|
| IsReturnByHitWall |
True
|
| ASName |
Jump
|
先行動 (InsectFrog, 行動B)
| Name |
Value
|
| AngleLimit |
0.349066
|
| HeightMin |
0.8
|
| HeightMaxOffset |
0.2
|
| DistanceMin |
1.8
|
| DistanceMaxOffset |
0.5
|
| IsReturnByHitWall |
True
|
| ASName |
Jump
|